Some users are confused when their devices are not shown in the
network menu, even if they configured them manually. Mark their presence
by showing them in the menu, even if they cannot be otherwise
interacted with.
Also add a status string for deactivating devices (none currently,
soon will appear in NetworkManager).
Dan Winship [Tue, 5 Apr 2011 14:55:27 +0000 (10:55 -0400)]
StImText: remove two references to old clutter bugs
Remove a workaround for clutter_actor_get_transformed_position() not
working inside paint(), and remove a comment about
ClutterText::position not being properly notified, since it is now.
(However, it doesn't seem worth it to rewrite the code to use
notification, since that would actually end up being more complicated
than the current solution.)
Dan Winship [Tue, 5 Apr 2011 14:49:21 +0000 (10:49 -0400)]
StScrollBar: use clutter_actor_has_allocation()
StScrollBar was tracking whether or not it currently had a valid
allocation, but since Clutter 1.4 there is a method it can call to get
that information instead.
Colin Walters [Thu, 5 May 2011 22:09:59 +0000 (18:09 -0400)]
Change 'debugexit' to quit main loop rather than exit(), add cleanup
A new envrionment variable GNOME_SHELL_ENABLE_CLEANUP is added which
causes us to attempt freeing global data. The reason this isn't
enabled by default is that it's a waste of time at best, and at
worst in corner cases could cause crashes which would fill up
crash databases. Better to leave it as a developer-only tool.
Rui Matos [Thu, 5 May 2011 15:09:07 +0000 (16:09 +0100)]
panel: Don't propagate button-release-event in _onCornerClicked()
Since both the hot corner's ClutterGroup and the hot corner's
ClutterRectangle button-release-event is connected to
_onCornerClicked() we must handle it there by returning 'true' to
Clutter or else _onCornerClicked() is called twice which defeats the
HOT_CORNER_ACTIVATION_TIMEOUT logic.
Jonny Lamb [Sun, 15 May 2011 09:07:23 +0000 (10:07 +0100)]
telepathyClient: don't update notifications for outgoing messages
If you receive a message, a notification will appear. If you reply in
Empathy's chat window before the notification disappears, the
notification is updated with the contents of the message you *just*
sent! We should only update notifications if they're incoming.
Dan Winship [Thu, 5 May 2011 11:22:07 +0000 (07:22 -0400)]
altTab: remove erroneous/superflous pick
AltTabPopup was calling global.stage.get_actor_at_pos() "to force a
stage relayout", but that function does not actually have that effect.
It was also occasionally causing Clutter warnings (possibly due to a
clutter pick-buffer-caching bug?). So just remove the call.
Dan Winship [Sat, 30 Apr 2011 14:27:36 +0000 (10:27 -0400)]
environment: move more init stuff here from main.js
Move some more environment-initializationy stuff from main.js to
environment.js, and be more careful about not importing shell JS
modules until after the environment has been fully patched.
Change gnome-shell-plugin to call Environment.init() before
Main.start(); this means that Environment.init() now runs before any
shell JS modules (besides environment itself) have been imported.
Make run-js-test create a ShellGlobal and use its js_context, so that
the shell_global_set_property_mutable() stuff in Environment.init()
will work correctly in tests as well.
Dan Winship [Sat, 30 Apr 2011 14:00:36 +0000 (10:00 -0400)]
run-js-test: link to libgnome-shell.la
The tests were broken again, because since Shell-0.1.gir now has
'shared-library="libgnome-shell.so"', the references to Shell.PerfLog
ended up pulling in libgnome-shell in addition to the copy of
shell-perf-log.c that libjs-test was built with.
Fix all this hopefully forever by just making run-js-test link to
libgnome-shell.
Dan Winship [Wed, 23 Mar 2011 20:01:10 +0000 (16:01 -0400)]
shell: move non-ShellGlobal functions from shell-global to shell-util
shell-global had become a dumping ground for functions that didn't
have anywhere else to be. Make shell-util the dumping ground instead,
and have shell-global only have methods that involve the ShellGlobal
object.
Dan Winship [Wed, 20 Apr 2011 16:41:22 +0000 (12:41 -0400)]
lookingGlass: make Esc work on any page
The lg window was losing focus when the page with the entry got unmapped;
fix it to refocus itself after that.
Fixing this problem revealed that previously we were focusing the
entry on open(), but not ensuring that that page was selected, meaning
you could type into the entry without being able to see it. Fix that.
Colin Walters [Thu, 5 May 2011 19:21:58 +0000 (15:21 -0400)]
st-private: Fix memory leak
==13810== 11,360 bytes in 1 blocks are definitely lost in loss record 18,574 of 18,765
==13810== at 0x4005447: calloc (vg_replace_malloc.c:467)
==13810== by 0x5191882: standard_calloc (gmem.c:107)
==13810== by 0x51920A7: g_malloc0 (gmem.c:196)
==13810== by 0x4056201: blur_pixels (st-private.c:466)
==13810== by 0x40573B4: _st_create_shadow_cairo_pattern (st-private.c:710)
==13810== by 0x4070746: st_theme_node_paint (st-theme-node-drawing.c:856)
==13810== by 0x3FEFFFFF: ???
shell-app: Fix a case where last_user_time isn't updated.
When activating an uninteresting window, the last_user_time isn't updated,
because we aren't tracking the window that the user_time gets updated on.
Hack around this by setting the last_user_time in shell_app_activate when
activating an uninteresting window.
Dan Williams [Tue, 3 May 2011 17:21:45 +0000 (12:21 -0500)]
network: fix handling of AP flags and enhance for 802.1x
All WPA APs were getting set as WPA2 due to the check for privacy;
WPA/WPA2 APs *must* set the Privacy bit according to the standard,
so we'd never end up in the case for NMAccessPointSecurity.WPA.
Fix that, and also add flags for WPA[2] Enterprise which we'll
use a bit later for the first-time connect case for 802.1x enabled
access points.
Dan Williams [Mon, 25 Apr 2011 22:13:12 +0000 (17:13 -0500)]
network: simplify connection sorting by using libnm-glib functions
Instead of rolling our own code, use new libnm-glib functions to do
the same thing. Requires libnm-glib as of 779215c742bbe29a2c66202ec7e2e6d43edeb8ff (which will be part of 0.9).
Owen W. Taylor [Wed, 27 Apr 2011 11:50:10 +0000 (07:50 -0400)]
appDisplay: Fix off-by-one when incrementally adding application icons
A "cosmetic" code arrangement I requested in code review resulted
in one too few items being removed from the queue for each incremental
chunk of icons added. Fix.
We used used to indicate to the user the ability to move to another workspace
during dnd by highligthing the adjacent workspaces on hover.
This was done by changing the workspace's opacity to 200 and set it to
255 for the highlighted adjacent ones.
This is now no longer needed as the design was completely changed since
then (overview relayout; we no longer represent workspaces in the way
we did before) and introduces a bug where we don't properly reset the
opacity after the drag action, so just remove that code.
shell-app: Fix a case where last_user_time isn't updated.
When activating an uninteresting window, the last_user_time isn't updated,
because we aren't tracking the window that the user_time gets updated on.
Hack around this by setting the last_user_time in shell_app_activate when
activating an uninteresting window.
If the user typed "a", hit up, and pressed enter again, we wouldn't re-set the
history pointer to the end, so the broken navigation would instead go to the
entry before that.
This property represents that the widget is being labelled by an
actor. The name is label-actor to avoid problems with the current
StButton:label and StTooltip:label
WindowOverlay: Show close button after an animation
If a user is fast and mouses over a window while the workspace thumbnail
animations are playing, it can be frustrating when the close button won't
appear at the end of the animation.
Dan Winship [Mon, 18 Apr 2011 13:52:21 +0000 (09:52 -0400)]
altTab: fix Alt+Tab scrolling on initial display
The initial selection of the Alt+Tab dialog was happening before the
dialog was shown and allocated, and so the "do we need to scroll"
check used bogus coordinates. Fix by showing the dialog (and forcing
an allocation) first.
Adam Dingle [Thu, 21 Apr 2011 13:59:26 +0000 (06:59 -0700)]
Display dialogs on the primary monitor when no window has focus.
Before this change, we displayed dialogs on the monitor containing the
focused window if there was any, otherwise on monitor 0. We now use
the primary monitor rather than monitor 0 when no window has focus.
Previously, we skipped rebuilding device items in case the device
had already been seen, but this caused the connected switch not to
be updated. Now it has been refactored to update in case the device
changes, and to create only when the device is completely new.
PopupSliderMenuItem: intercept clicks outside the slider
Connect to button-press-event on the menu item actor, not on the
slider, so any part that is highlighted is also clicked. This means
that click on the left of the volume slider is a rapid way to mute.
NetworkMenu: keep wirelesss networks in predictable order
Adds a function that compares wireless networks and keeps them sorted
at all times. Order is: first already configured connections, then
first secure networks, then alphabtic. Also, the appearance of a new access
point no longer causes the whole menu to be rebuilt (but it still linear
searches for the position, I guess that could be skipped), which caused
the addition of more code for tracking the active access point.
Dan Winship [Wed, 6 Apr 2011 13:26:15 +0000 (09:26 -0400)]
panel: provide a consistent way to refer to panel items from lg
Rename a few Panel fields and add a _statusArea object pointing to the
status area PanelButton objects. You can now address each item
consistently from lg:
Florian Müllner [Tue, 29 Mar 2011 09:49:50 +0000 (11:49 +0200)]
app-menu: Update clip on icon size changes
To keep the app icon from overlapping the panel's (border-image)
border, a custom property for clipping the app menu icon's bottom
was introduced. But if the clip region is set before the initial
icon is set, the entire actor ends up clipped. Also due to the double
meaning of clutter_actor_get_height() (e.g. preferred height versus
allocated height), the clip region may end up too large and the icon
overlaps the panel's border-image.
Fix both problems by updating the clip region on size changes as
well, rather than on style changes only.